# Index

A B C D E F G H I J L M N O P Q R S T U V W X Y
All Classes and Interfaces|All Packages|Serialized Form

## L

LARGE - Enum constant in enum class it.polimi.ingsw.is25am31.model.cards.Size
leaveGame(UUID) - Method in class it.polimi.ingsw.is25am31.controller.Controller
  Handles a client leaving the game.
leaveGame(UUID) - Method in class it.polimi.ingsw.is25am31.network.rmi.server.RmiServer
  Handles request to leave game
leaveGame(UUID) - Method in class it.polimi.ingsw.is25am31.network.socket.client.SocketServerHandler
  Sends a command to the server for a client to leave the current game.
leaveGame(UUID) - Method in class it.polimi.ingsw.is25am31.network.socket.server.SocketServer
  Handles request to leave game.
leaveGame(UUID) - Method in interface it.polimi.ingsw.is25am31.network.VirtualServer
  Notifies the server that a client is leaving the game.
LeaveGameCommand - Class in it.polimi.ingsw.is25am31.network.socket.clientServerMessages
  Represents a command sent from a client to the server to request to leave the current game.
LeaveGameCommand(UUID) - Constructor for class it.polimi.ingsw.is25am31.network.socket.clientServerMessages.LeaveGameCommand
  Constructs a new `LeaveGameCommand`.
LEFT - Enum constant in enum class it.polimi.ingsw.is25am31.model.components.Side
level - Variable in class it.polimi.ingsw.is25am31.model.cards.Card
loadCrewPhase(Ship, Map<Integer, Integer>) - Method in class it.polimi.ingsw.is25am31.view.gui.Gui
  Loads the crew placement phase scene.
loadDashboard2Scene(boolean, Ship) - Method in class it.polimi.ingsw.is25am31.view.gui.Gui
  Loads the dashboard scene for flight phase 2.
loadDashboardScene(boolean, Ship) - Method in class it.polimi.ingsw.is25am31.view.gui.Gui
  Loads the dashboard scene for flight phase 1.
loadFinalStage(Map<Player, Integer>) - Method in class it.polimi.ingsw.is25am31.view.gui.Gui
  Loads the final stage scene showing game results.
loadRockets() - Method in class it.polimi.ingsw.is25am31.view.gui.Dashboard
  Loads and displays rocket images on the track based on each player's position.
loadRockets() - Method in class it.polimi.ingsw.is25am31.view.gui.Dashboard2
  Loads and displays rocket images on the track based on each player's position.
loadStage2Scene() - Method in class it.polimi.ingsw.is25am31.view.gui.Gui
  Loads the Stage 2 scene (ship assembly) and selected tile view.
LOBBY - Enum constant in enum class it.polimi.ingsw.is25am31.view.ClientState
lockClient() - Method in class it.polimi.ingsw.is25am31.network.rmi.client.RmiClient
  Locks the client's interaction.
lockClient() - Method in class it.polimi.ingsw.is25am31.network.socket.client.SocketClient
  Locks the client's interaction.
lockClient() - Method in class it.polimi.ingsw.is25am31.network.socket.server.SocketClientHandler
  Commands the client to lock its input.
lockClient() - Method in interface it.polimi.ingsw.is25am31.network.VirtualView
  Locks the client's UI, preventing user input.
lockClient() - Method in class it.polimi.ingsw.is25am31.view.ClientModel
  Locks the client's state, preventing further interaction.
LockClientCommand - Class in it.polimi.ingsw.is25am31.network.socket.serverClientMessages
  Represents a command sent from the server to the client to lock the client's user interface and input.
LockClientCommand() - Constructor for class it.polimi.ingsw.is25am31.network.socket.serverClientMessages.LockClientCommand
  Constructs a new `LockClientCommand`.
LOCKED - Enum constant in enum class it.polimi.ingsw.is25am31.view.ClientState

A B C D E F G H I J L M N O P Q R S T U V W X Y
All Classes and Interfaces|All Packages|Serialized Form